﻿var activeDiv2 = 1;
var _timer2;
function Play2(id, count) {
    clearInterval(_timer2);
    activeDiv2 = id;

    for (i = 1; i < count + 1; i++) {
        document.getElementById("b_div_" + i).style.display = "none";
    }
    document.getElementById("b_div_" + id).style.display = "block";
    calis2();
}

function Prev2(count) {
    clearInterval(_timer2);
    if (activeDiv2 > 1)
        activeDiv2--;
    else { activeDiv2 = count; }
    for (i = 1; i < count + 1; i++) {
        document.getElementById("b_div_" + i).style.display = "none";
    }
    document.getElementById("b_div_" + activeDiv2).style.display = "block";
    calis2();
}

function Next2(count) {
    clearInterval(_timer2);
    if (activeDiv2 < count)
        activeDiv2++;
    else { activeDiv2 = 1; }
    for (i = 1; i < count + 1; i++) {
        document.getElementById("b_div_" + i).style.display = "none";
    }
    document.getElementById("b_div_" + activeDiv2).style.display = "block";
    calis2();
}
function calis2() {
    var totalc2 = document.getElementById("ctl00_Label2").innerHTML;
    _timer2 = setInterval("Next2(" + totalc2 + ")", 2000);
}

